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Commit 4e24f508 authored by Derecho's avatar Derecho
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Don't highlight nicknames as much

parent f4419e96
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......@@ -77,7 +77,7 @@ class Game(object):
current_player.last_dice = dicetotal
current_player.position += dicetotal
msg += ["{} rolls {}.".format(current_player.nick, rolldetails)]
msg += ["You roll {}.".format(rolldetails)]
if current_player.position >= len(self.board.tiles):
msg += ["You have passed GO and collect {}{}.".format(
......@@ -88,7 +88,7 @@ class Game(object):
current_tile = self.board.tiles[current_player.position]
msg += ["{} moves to {}.".format(current_player.nick, current_tile.name)]
msg += ["You move to {}.".format(current_tile.name)]
if isinstance(current_tile, Property):
if current_tile.owner == None:
......@@ -104,8 +104,7 @@ class Game(object):
if not current_tile.mortgaged:
current_player.balance -= current_tile.rent()
current_tile.owner.balance += current_tile.rent()
msg += ["{} pays {}{} rent.".format(
current_player.nick,
msg += ["You pay {}{} rent.".format(
self.board.cursymbol,
current_tile.rent())]
......@@ -154,7 +153,7 @@ class Game(object):
elif cmd == 'no':
# TODO Auction
msg += ["Property is going up for action."]
msg += ["(Not implemented yet)"]
msg += ["(UNFINISHED)"]
self.interactive_cb = None
else:
msg += ["Not a valid command. Your options are: 'yes' and 'no'."]
......
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